Tomorrow, and Tomorrow, and Tomorrow: A novel (Libro en Inglés)

$ 968.00
ISBN: 9780593321201
por Knopf
ISBN: 9780593321201
Editorial: Knopf
Autor: Zevin, Gabrielle
Año de edición: 2011
N° Paginas: 416
Tipo de pasta: Pasta dura
Descripción: A NEW YORK TIMES BEST SELLER A FALLON BOOK CLUB PICK In this exhilarating novel by the bestselling author of The Storied Life of A. J. Fikry two friendsoften in love, but never loverscome together as creative partners in the world of video game design, where success brings them fame, joy, tragedy, duplicity, and, ultimately, a kind of immortality."Utterly brilliant. In this sweeping, gorgeously written novel, Gabrielle Zevin charts the beauty, tenacity, and fragility of human love and creativity. Tomorrow, and Tomorrow, and Tomorrow is one of the best books I've ever read." John Green   On a bittercold day, in the December of his junior year at Harvard, Sam Masur exits a subway car and sees, amid the hordes of people waiting on the platform, Sadie Green. He calls her name. For a moment, she pretends she hasn’t heard him, but then, she turns, and a game begins: a legendary collaboration that will launch them to stardom. These friends, intimates since childhood, borrow money, beg favors, and, before even graduating college, they have created their first blockbuster, Ichigo. Overnight, the world is theirs. Not even twentyfive years old, Sam and Sadie are brilliant, successful, and rich, but these qualities won’t protect them from their own creative ambitions or the betrayals of their hearts.   Spanning thirty years, from Cambridge, Massachusetts, to Venice Beach, California, and lands in between and far beyond, Gabrielle Zevin’s Tomorrow, and Tomorrow, and Tomorrow is a dazzling and intricately imagined novel that examines the multifarious nature of identity, disability, failure, the redemptive possibilities in play, and above all, our need to connect: to be loved and to love. Yes, it is a love story, but it is not one you have read before. Críticas A New York Times Best Seller A Jimmy Fallon Book Club Summer Pick"Delightful and absorbing...Zevin burns precisely zero calories arguing that game designers are creative artists of the highest order. Instead, she accepts that as a given, and wisely so, for the best of them plainly are...Expansive and entertaining...Dozens of Literary Gamers will cherish the world she’s lovingly conjured. Meanwhile, everyone else will wonder what took them so long to recognize in video games the beauty and drama and pain of human creation."Tom Bissell, The New York Times"Engrossing....Though it contains plenty of nostalgia for the pioneer age of 1990s game design, this isn’t primarily a novel of nerdy insider references....Videogames happen to be the medium by which [Zevin's characters] best express themselves and share in each other’s life....Zevin’s great strength as a storyteller is her easygoing nature, and she’s mostly content to advance the novel slowly and patiently with wellrealized landmark events."Sam Sacks, The Wall Street Journal"A tour de force... A moving demonstration of the blended power of fiction and gaming....Zevin describes herself as 'a lifelong gamer.' That level of experience could very well have produced a story of hermetically sealed nostalgia impenetrable to anyone who doesn’t still own a copy of 'Space Invaders.' But instead, she’s written a novel that draws any curious reader into the pioneering days of a vast entertainment industry too often scorned by bookworms. And with the depth and sensitivity of a fine fiction writer, she argues for the abiding appeal of the flickering screen."Ron Charles, The Washington Post"I’ve never played a video game in my life, and I was sucked into this book like it was Halo and I was a socially awkward tween in 2001. Really, this isn’t just a book for people who understand life through the pixels, but for people who understand life through stories."Jenny Singer, Glamour"Utterly absorbing...Until I read Tomorrow, and Tomorrow, and Tomorrow, I had never heard of anyone playing games the way my husband and I play games, the way that Sam and Sadie doon campaign mode but passing the controll
  • Idioma: Inglés
  • Autor: Zevin, Gabrielle
  • Editorial: Knopf
  • N° Paginas: 416
  • Tipo de pasta: Pasta dura
  • Envío: Desde EE.UU.